Unakin

Unakin builds Sawyer, the first autonomous AI game developer to enhance game development teams.
August 13, 2024
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Unakin Website

About Unakin

Unakin is revolutionizing game development with Sawyer, the world's first autonomous AI game developer. Targeted at developers, Sawyer autonomously executes engineering tasks, from performance optimization to complex coding. Emphasizing privacy and efficiency, users benefit from enhanced team productivity without compromising data security.

Unakin offers flexible pricing plans for Sawyer, catering to various user needs. The basic tier grants essential AI development functionalities, while premium subscriptions unlock advanced features and analytics capabilities. Users upgrading to higher tiers gain increased project optimization tools, maximizing development efficiency and value.

The user interface of Unakin is designed for a seamless experience, featuring intuitive layouts and clear navigation. Unique tools enable developers to easily connect Sawyer to their projects. This user-friendly design enhances operational efficiency, making it easier to leverage the full potential of Sawyer's capabilities.

How Unakin works

To start with Unakin's Sawyer, users simply onboard by connecting their game project and codebase. Sawyer builds a knowledge graph for context, plans tasks interactively, executes complex coding operations, and tests outcomes. The entire process is efficient and user-friendly, enhancing collaboration within development teams while ensuring data privacy.

Key Features for Unakin

Autonomous Game Optimization

Sawyer's autonomous game optimization feature allows developers to enhance game performance without manual intervention. By analyzing code and utilizing profiling tools, Sawyer identifies and resolves issues efficiently, offering significant time savings. Unakin enables teams to focus on creativity while ensuring robust gameplay experiences.

Contextual Code Understanding

Sawyer's contextual code understanding empowers users to achieve better coding results with nuanced insights. By connecting deeply with the game project’s codebase, Unakin ensures that Sawyer produces high-quality outcomes aligned with specific project needs, significantly enhancing overall development efficiency.

End-to-End Planning

Sawyer's end-to-end planning feature systematically maps out tasks to be executed. This innovative approach allows Unakin users to have a clear roadmap of all actions taken, ensuring transparency and accountability throughout the development process, ultimately leading to optimized game solutions.

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